Follow-up Comment #1, bug #17607 (project freeciv):
At the moment settlers can never be fortified. See
unit.c:can_unit_do_activity_targeted_at():
case ACTIVITY_FORTIFYING:
return (uclass_has_flag(pclass, UCF_CAN_FORTIFY)
&& punit->activity != ACTIVITY_FORTIFIED
&& !unit_has_type_flag(punit, F_SETTLERS)
&& (!is_ocean(pterrain) || tile_city(ptile)));
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