URL:
<http://gna.org/bugs/?17226>
Summary: Reduce city population - not after attack, not when
producing settlers
Project: Freeciv
Submitted by: None
Submitted on: Sun Dec 5 05:12:35 2010
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Release: 2.3.99git-6.2
Discussion Lock: Any
Operating System: GNU/Linux
Planned Release:
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Details:
When successfully attacking/conquering a city with population > 1 then no
population loss occurs. Cities with population = 1 are erased.
The option is set (Menu Options-Remote_Server-Military).
Also when producing a settler unit the city population does not decrease.
System:
Linux ulmo 2.6.34.7-0.5-desktop #1 SMP PREEMPT 2010-10-25 08:40:12 +0200
x86_64 x86_64 x86_64 GNU/Linux
I installed the openSUSE rpm freeciv-2.3.99git-6.2.
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<http://gna.org/bugs/?17226>
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