Update of bug #15519 (project freeciv):
Category: None => ai
Priority: 1 - Later => 5 - Normal
Status: None => Ready For Test
Planned Release: => 2.4.0
Summary: ai_settler_init() memory leak => [autosettler] move
cachemap for AI auto settler into player ai data struct
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Follow-up Comment #4:
* cleanup of ai auto settler handling: funcs.auto_settler_(init|run|free)
questions:
* should ai_data (advdata.h) be split in an advisor part and an AI part?
(file #11246)
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Additional Item Attachment:
File name:
20101117-02-trunk-move-cachemap-for-AI-auto-settler-into-player-ai-dat.patch
Size:13 KB
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Reply to this item at:
<http://gna.org/bugs/?15519>
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