URL:
<http://gna.org/bugs/?16665>
Summary: update hit point calculation for killunhomed
Project: Freeciv
Submitted by: syntron
Submitted on: Mittwoch 08.09.2010 um 23:26
Category: general
Severity: 3 - Normal
Priority: 3 - Low
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 2.2.2
Discussion Lock: Any
Operating System: None
Planned Release: 2.2.3,2.3.0
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Details:
ensure that the hit points of the unit are reduced even if they were
increased before (due to barracks, ...); thus with killunhomed > 0 a unit
would life only for unit->hp / killunhomed turns
example:
unit->hp = 20
killunhomed = 2
=> unit dies latest after 10 turns (and it is not possible to keep it alive
by moving it or something else)
(kind of preparation patch for patch #1936)
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File Attachments:
-------------------------------------------------------
Date: Mittwoch 08.09.2010 um 23:26 Name:
20100908-09-trunk-update-hit-point-calculatiuon-for-killunhomed.patch Size:
0B By: syntron
<http://gna.org/bugs/download.php?file_id=10248>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?16665>
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