URL:
<http://gna.org/patch/?1936>
Summary: limit the number of units a city can support
Project: Freeciv
Submitted by: syntron
Submitted on: Montag 06.09.2010 um 23:08
Category: rulesets
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release:
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Details:
see bug #16413 point 1): limit the number of units a city can support
To balance gold upkeep David Fernandez proposed to limit the number of units
a city can support to the size of the city. This could include a new ruleset
option 'free_units_per_city'. If it set to -1 there is no limit at all. Else
it gives the number of 'free' units.
Example:
free_units_per_city = 5
city size = 2 => 5 unit possible
city size = 5 => 5 unit possible
city size = 6 => 6 unit possible
city size = 9 => 9 unit possible
Some questions:
Should this be limited to military units?
What should happen if the city size is reduced? Kill random units till the
maximum supported number is reached?
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Reply to this item at:
<http://gna.org/patch/?1936>
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