Follow-up Comment #1, patch #1775 (project freeciv):
update to the current trunk
[1/8] patch #1768: [dbv] create new file ./utility/bitvector.(c|h)
[2/8] patch #1769: [dbv] fix include of bitvector.h
[3/8] patch #1770: [dbv] dynamic bitvector (dbv)
[4/8] patch #1771: [dbv] rename player_map_allocate() => player_map_init()
[5/8] patch #1776: [dbv] use a dbv for the river map
[6/8] patch #1772: [dbv] define an interface to call different functions at
client and server
[7/8] patch #1773: [dbv] remove tile:tile_seen
[8/8] patch #1774: [dbv] remove tile:tile_known
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