On 11 July 2010 11:13, Matthias Pfafferodt <[email protected]> wrote: > Am Sunday 11 July 2010 05:48:23 schrieb Karl Goetz: >> On Sat, 10 Jul 2010 13:46:29 +0200 >> >> Matthias Pfafferodt <[email protected]> wrote: >> >> > > * new savegame format (use 'set saveversion -1' to get a savegame >> > > in the old format). A script to test the new format can be found at >> > > https://gna.org/patch/?1541. It converts a savegame between the >> > > different formats and compares them. There should only be >> > > differences in the event cache. Due to some processing while >> > > loading the game, there are also differences in the map.owner >> > > sections. >> >> What will happen on clients which don't support the new format (I >> assume everything up to 2.2.1)? Will they crash, or simply refuse to >> load the files? > > old games will refuse to load the new save file due to a required capability > (I hope '+version2' does this?!). If you want to use such a game with an old > version you have to load it in 2.2.99+ and save it in the old format.
Just to clarify: This change was committed to trunk only, so first release which it will be part of, is 2.3.0. Further bugfix releases from S2_2 branch (2.2.x releases) will not have it. Also, this is not server / client compatibility thing, but server / savegame compatibility thing. 2.2.x server / client will be incompatible with 2.3.x server / client anyway. - ML _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
