Update of patch #1720 (project freeciv):
Priority: 3 - Low => 5 - Normal
Summary: tilesperplayer option => generalize definition of
the map size
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Follow-up Comment #2:
new version; patch comment:
generalize definition of the map size
How the map size is defined:
0: using the number of tiles / 1000
1: define the number of (land) tiles per player; the setting 'landmass' and
the number of players are used to calculate the map size
2: xsize and ysize are defined
based on the autosize patch by pepeto for warclient
version for trunk and S2_2 (longturn) attached
(file #9396, file #9397)
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Additional Item Attachment:
File name: 20100630-07-trunk-generalize-definition-of-the-map-size.patch
Size:15 KB
File name: 20100630-01-S2_2-generalize-definition-of-the-map-size-S2_2.patch
Size:13 KB
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Reply to this item at:
<http://gna.org/patch/?1720>
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