Update of patch #1555 (project freeciv):
Status: Postponed => Ready For Test
Assigned to: None => englabenny
Planned Release: => 2.3.0
_______________________________________________________
Follow-up Comment #1:
Here is a real solution. Tables must be marked for saving, else there will be
a lot of confusion (classes, modules, everything is tables). So we provide a
construction function. The marker is an attribute in the table (or
metatable), and the marker attribute contains the name of the constructor
function itself. This way, the method is actually really extensible and the
user might implement multiple types of (table-based) objects this way. Not
really intended, and we have to think twice before documenting that (because
we have to keep it working when people depend on it).
(file #9023)
_______________________________________________________
Additional Item Attachment:
File name: 2010041901-Allow-saving-some-table-values-to-script-state.patch
Size:3 KB
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?1555>
_______________________________________________
Meddelandet skickades via/av Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev