URL:
<http://gna.org/bugs/?15611>
Summary: Work menu could be more helpful for multiple units
on same tile
Project: Freeciv
Submitted by: jtn
Submitted on: Sunday 03/14/10 at 01:20
Category: client-gtk-2.0
Severity: 1 - Wish
Priority: 5 - Normal
Status: Ready For Test
Assigned to: jtn
Originator Email:
Open/Closed: Open
Release: 2.1.11, 2.2.0
Discussion Lock: Any
Operating System: None
Planned Release: 2.1.12, 2.2.1
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Details:
If I have a single worker unit on a tile, the Gtk client's "Work" menu
helpfully adapts to show what the results of the mine/irrigate/transform/etc
actions would be on that tile, so I don't have to remember or look up how to
navigate the terrain graph.
It would be nice if it did the same if I have a pile of units selected which
are all on the same tile; currently it falls back to generic descriptions (as
is necessary if the selected units are on different tiles).
(I've only changed the Gtk client. Something similar could be done to the
Win32 client, but I can't compile that. The Xaw client adapts the menus to a
random unit in the selection, I think, if it can do multi-selection at all.
Unless I'm being dozy, the SDL client doesn't support multi-unit selection.)
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Sunday 03/14/10 at 01:20 Name: S2_2-trunk-multi-unit-same-tile.diff
Size: 1kB By: jtn
S2_1/S2_2/trunk r17061: multiple focus units on same tile get same adaptive
menus as single unit
<http://gna.org/bugs/download.php?file_id=8514>
-------------------------------------------------------
Date: Sunday 03/14/10 at 01:20 Name: S2_1-multi-unit-same-tile.diff Size:
1kB By: jtn
S2_1/S2_2/trunk r17061: multiple focus units on same tile get same adaptive
menus as single unit
<http://gna.org/bugs/download.php?file_id=8515>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?15611>
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