Update of bug #15581 (project freeciv):
Status: None => Ready For Test
Assigned to: None => pepeto
Planned Release: => 2.2.1, 2.3.0
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Follow-up Comment #1:
Fix attached:
* Save empty tile owners when players are not saved.
* Don't save the known infos when players are not saved.
* Really save the "save_players" entry when the game hasn't started yet.
(file #8484, file #8485)
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Additional Item Attachment:
File name: trunk_save_tile_owner.diff Size:5 KB
File name: S2_2_save_tile_owner.diff Size:5 KB
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