URL:
<http://gna.org/bugs/?15539>
Summary: Quitidle server never quits after single-player
player dies
Project: Freeciv
Submitted by: cazfi
Submitted on: Thursday 03/04/2010 at 18:43
Category: general
Severity: 3 - Normal
Priority: 1 - Later
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: S2_2 r16980
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
I had server started with "-q <time> -e" (quit after being idle some time). I
connected single client to it and started game against several AIs. Eventually
all my cities were captured. Whole map was revealed to me. I disconnected
client (with "Leave").
Much later (definitely more than quitidle time had passed) I noticed that
server was still running.
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