URL:
<http://gna.org/bugs/?14857>
Summary: Triremes can go anywhere in supplied scenarios in
2.2
Project: Freeciv
Submitted by: jtn
Submitted on: Sunday 29/11/09 at 10:55
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: None
_______________________________________________________
Details:
Triremes can now travel on any (shallow) Ocean tile rather than being
tethered to coasts as they were in 2.1. The map generation now provides the
constraints on their movement.
However, the scenarios supplied by default (Earth, Europe etc) haven't been
updated to add Deep Ocean (and Lake) tiles. This means that as soon as you
have Triremes in these scenarios, you can go anywhere on the map. These seems
wrong, and like a regression from 2.1.
The obvious fix is to add Deep Oceans to the scenario save files. I could
probably have a go at this. I think it'll break compatibility with rulesets
that don't have Deep Ocean or Lake terrain (e.g., civ1/civ2); does this
matter?
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?14857>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev