Follow-up Comment #1, bug #13763 (project freeciv):
The problem is that temporary, the player_ptr is not valid. The game has
been reset in the client side, and the new connection status not received
yet. So, the client tries to insert a player observer into a non-initialized
parent node.
The attached patch switches to trunk solution, listing player observers in
the player iteration.
(file #6299)
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Additional Item Attachment:
File name: S2_1_remove_detach_gtk_warnings.diff Size:2 KB
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