Follow-up Comment #1, bug #13811 (project freeciv):
Some general notes:
- The #include "shared.h" in iterator.h can be
committed separately immediately if desired.
- The string vector header+implementation and
the changes in common/tech.c should be separate
patch submissions.
- Use 8 spaces instead of a tab for 4 indent levels.
- No more than 2 empty lines between code parts.
Some notes about the string vector implementation:
- I suggest a shorter "class" name, e.g. 'strvec'.
This would also help to distinguish it from
"vectors" created with the specvec macro.
- Most other data structures in freeciv use
X_free() instead of X_destroy().
- Since a vector generalizes the array concept
(i.e. it supports O(1) random access), there is
already an "iteration interface" using element
indicies (i.e. a for loop). Hence there is no
need to use the generic iterator interface.
- The insert_{before,after} functions should just
take an element index instead of iterators, if
not removed altogether (there is already an
insert() function).
Some notes about the other changes:
- The need for static variables and consequently the
string vector (in this patch) would be removed if
you just made advance_name_{by,for}_player() take
a buffer and maximum size arguments. Updating all
callers would a bit tedious (by=12 for=57), but it
would be the correct approach.
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もっと簡潔であるべきだ。
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