URL:
<http://gna.org/bugs/?13563>
Summary: [RT #34034] wishlist: contol AI aggressiveness
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/24/2009 at 03:43
Category: ai
Severity: 3 - Normal
Priority: 1 - Later
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release:
Operating System: None
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Details:
Subject: wishlist: contol AI aggressiveness
Date: Fri, 19 Jan 2007 11:07:06 +0900
To: "Freeciv bug tracker" <[email protected]>
From: "Daniel Markstedt" <[email protected]>
This is related to my ticket about AI difficulty but could
be implemented separately.
This idea would give AIs a new "aggressiveness" variable
besides the difficulty level. In forum user Sol's words,
it could for example be "...a 1-5 value box that would set
how agressive the enemy AI is, with 1 being tree-hugger
and 5 being Ghengis Khan..."
~Daniel
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