<URL: http://bugs.freeciv.org/Ticket/Display.html?id=20855 >
2007/10/18 Pepeto _ <[email protected]>: > > My previous patches are wrong. It seems that global_init_tech, init_tech > and techlevel never worked well with team games, since the team research > is polled. I have only read the patch, not tested. - Why are you removing check if game is new from around game.info.max_players reset? Either it should not be removed, or comment should be updated - I'm not sure about making init_techs to count toward (free) techlevel. Techlevel is documented to be random techs, so it probably should apply on top of init_techs. At least leave it to another ticket, so this one can go forward now - ML _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
