URL:
<http://gna.org/bugs/?13465>
Summary: wrong savename used for savefile name generation
Project: Freeciv
Submitted by: chrisk
Submitted on: Freitag 01.05.2009 um 12:25
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release:
Operating System: None
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Details:
SVN 2.1.9+ Rev. 15634
When a savename is saved in the civclientrc file, civclient uses this and
sends it to the local civserver fpr creating save names from the running
game, *even* *if* a save game with another savename stored in it is loaded
and subsequentially saved.
This behaviour is new. Civclient should use the savename stored in the loaded
save game instead, or a savename that is set from the client *after* the save
game is loaded. The current behaviour leads to confusion about save games, if
2 or more games are played in parallel.
Christian
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<http://gna.org/bugs/?13465>
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