On Fri, Dec 03, 2004 at 11:09:06PM +0100, Godwin Stewart wrote: > On Fri, 3 Dec 2004 22:45:32 +0100, Roland Smith <[EMAIL PROTECTED]> wrote: > > > For 3D you have to load the agp and radeon modules. > > This is a Rage128, not a Radeon.
I was indeed referring to a Radeon. > agp is built into the kernel and r128 is already kldloaded. > > I tried kldloading radeon anyway and running glxgears. It can't do any > better than about 10 fps at 1024x768/24bits. My radeon gives 560 - 580 fps with direct rendering. An R128 would probably be somewhat slower. > Mind you, this might have something to do with it: > > $ glxinfo | grep direct > direct rendering: No > OpenGL renderer string: Mesa GLX Indirect Yes, I agree that's the culprit. > And yet, quoting snippets from /var/log/Xorg.0.log: > > (II) LoadModule: "glx" > (II) Loading /usr/X11R6/lib/modules/extensions/libglx.a > (II) Module glx: vendor="X.Org Foundation" > compiled for 6.7.0, module version = 1.0.0 > ABI class: X.Org Server Extension, version 0.2 <snip> I think this is just telling you that it is loading the modules you told it to. Later in the logfile you see if those modules are actually used. Try to grep for [drm] and [agp] to see if they are really used. Or IIRC grep for UnloadModule to see if Xorg discards some of those modules. Also check for warning (WW) or error (EE) messages. Roland -- R.F. Smith /"\ ASCII Ribbon Campaign r s m i t h @ x s 4 a l l . n l \ / No HTML/RTF in email http://www.xs4all.nl/~rsmith/ X No Word docs in email / \ Respect for open standards
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