"Len Gross" <[EMAIL PROTECTED]> writes: > First, thanks for the response; It's nice to see some community support. > > Here is what I am trying to do: > > I am building a custom MAC protocol for a wireless system that has different > software on > the "head end" and the "clients." It is not peer-to-peer, While the > hardware is being developed > I want to use Ethernet as a physical layer. > > So,I want to use one card running server code and one card running client > code initially. Later I will do > the checkout with multiple client machines and a single server. > > If the OS "loops a packet back" (At the IP layer) before it gets to my "MAC > layer" then I can't test any code.
If the client and server are sharing an IP stack, then the packets *should* be looped back at the IP layer. You want separate stacks for testing with IP, and in my earlier message I listed some ways to do that with a single machine. Getting a second PC is always an option too, and often a simple answer. Another option could be to fake (or wrap) the socket calls, but I doubt that's really going to be worthwhile for you. I prefer to never spend more time debugging the testbed than absolutely necessary. Good luck. _______________________________________________ freebsd-questions@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-questions To unsubscribe, send any mail to "[EMAIL PROTECTED]"