On Wed, 16 Sep 2009 01:35:39 -0500, Boris Samorodov <b...@ipt.ru> wrote:
Boris Samorodov <b...@ipt.ru> writes:
"Jeremy Messenger" <me...@cox.net> writes:
On Tue, 15 Sep 2009 09:03:52 -0500, Boris Samorodov <b...@ipt.ru>
wrote:
I've just emailed a patch for games/linux-worldofgoo-demo. Many other
ports which need linux libGL/libGLU (either for nvidia or not) use
those checks. It seems to work fine for other ports and should fix
the case here. All conflicts seems to be dealt by that check either.
Am I missing something?
Isn't it better to fix in Mk/bsd.linux*.mk rather than try to fix all
other ports?
I thought about it. May be it'a way to go but not just before
8.0-RELEASE.
Or may be even better to deal with the case at bsd.nvidia.mk?
The bsd.linux*.mk would be more correct place, because it controls the
USE_LINUX stuff.
Cheers,
Mezz
Can anyone provide a patch or a proof of concept?
--
me...@cox.net - m...@freebsd.org
FreeBSD GNOME Team
http://www.FreeBSD.org/gnome/ - gn...@freebsd.org
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