Archie Cobbs wrote: > I don't think you can have a point-to-point interface who's > remote IP address is also local to your box. In other words, > this may not work on the same machine but it might work if > you use two different machines... can you try that?
The addresses of the point-to-point interface aren't local to the box, the encapsulation ones are. I do this all the time with gifs and tuns, and it works fine. Anyway, I tried it with two machines, and I see the same thing happening: Ping packets originating on the client make it over the TCP tunnel, and the server sends something back (ICMP reply, I from the looks of it). However, the data gets dropped somewhere after the bpf dumps the packet. Ping packets originating on the server never enter the tunnel, and I see "ping: sendto: Socket is not connected". A UDP tunnel (like in your example) works fine between the same machines using the same addresses. Please let me know if there's anything I can do to help track this down. Lars -- Lars Eggert <[EMAIL PROTECTED]> USC Information Sciences Institute
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