On Wed, Mar 31, 2010 at 04:05:33AM -0800, Tsuyoshi Ozawa wrote:
> Thank you for replying !
> 
> The patch for FreeBSD 8.0 original source is here :
> http://gist.github.com/350230

looks good

I wonder - why don't we store the callouts in binary
tree so the searching for nearest callout is faster?

what is the average length of the callout queue?
_______________________________________________
freebsd-hackers@freebsd.org mailing list
http://lists.freebsd.org/mailman/listinfo/freebsd-hackers
To unsubscribe, send any mail to "freebsd-hackers-unsubscr...@freebsd.org"

Reply via email to