Producing a driver for a GPU card, especially one that possibly converts from
GL-foo to foo appropriate to program and feed an ASIC on a video card, is
quite different matter entirely.

I'm all for open source drivers, and would also encourage NVIDIA to continue
to reconsider their closed source driver approach where it makes sense
(especially for the network interfaces). However, I think that we shouldn't
conflate these two cases rhetorically, as there are orders of magnitude
complexity (and intellectual property) differences.

Furthermore, requesting needed changes to the kernel interfaces is
completely orthogonal to their documentation policies.

                 -Kip
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