Mike Silbersack wrote:
> The TCP stack, on the other hand, is perfectly happy with 10ms resolution.
> Retransmission timeouts are only actually used when loss occurs on the
> network, and 10ms is more than accurate enough for retransmission.  (I
> believe that retransmit timeouts are rounded up to 1 second, but don't
> quote me on that.)  The other timed events (keepalive timeouts, delayed
> ack timeouts, etc) are also in good shape with 10ms accuracy.

You will get a factor of 6 (approximately) improvement in
throughput vs. overhead if you process packets to completion
at interrupt, and process writes to completion at write time
from the process.

Running through NETISR introduces a dequeueing latency that
adds incredible latency overhead.

I was able to triple the connnections per second rate, to
about 22,000, without a SYN cache, by processing this way,
and that's running them fully up to the creation of the
socket: it's not some fake to-the-stack number that can't
be used for useful work without more work that's not counted
in the sampling.

See the Rice University paper on LRP.

-- Terry



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