In message <[EMAIL PROTECTED]>, bsd_appliance@bemail.
org writes:
>I specifically need to know, if possible, how to display hardware-
>rendered character- and software-rendered pixel-based images on the
>same display at the same time.
This is not possible with straight VGA.
If the graphics aren't too big, you can work arround this hardware
limitation by implementing your graphics as a user defined font.
You may also be able to use the bitblt hardware present on "accelerated"
video boards.
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