Is there a plan for how to access the linear framebuffer in VESA video modes? So far as I can tell, the current[1] VESA code doesn't support enabling the linear framebuffer access at all, even though "vidcontrol -i mode" is happy to tell you the details of the buffers that you can't get access to!
[1] actually, I'm working in -stable, but at a quick glance the -current code is the same in this area. I have used the following hack to make it work for my purposes: % cvs diff -c vesa.c Index: vesa.c =================================================================== RCS file: /repository/src/sys/i386/isa/vesa.c,v retrieving revision 1.15.2.5 diff -c -r1.15.2.5 vesa.c *** vesa.c 1999/04/16 15:58:21 1.15.2.5 --- vesa.c 1999/07/24 23:26:21 *************** *** 777,783 **** } #endif /* 0 */ ! if (vesa_bios_set_mode(mode)) return 1; #if VESA_DEBUG > 0 --- 777,784 ---- } #endif /* 0 */ ! /* If mode has a linear buffer, enable use of it */ ! if (vesa_bios_set_mode(info.vi_buffer ? (mode | 0x4000) : mode)) return 1; #if VESA_DEBUG > 0 This currently does the right thing (at least on my hardware) because all the modes that syscons supports for character I/O don't have a linear mapping and hence those modes get set for windowed access as before. However, it's probably not the proper solution. The application for which I need this is to support capture from the bktr driver onto the screen (ie. so that you can watch TV without X). With the above hack and a small (100-line) program it works very nicely - far tidier than installing X just for this purpose on some embedded systems where I need this capability. To Unsubscribe: send mail to majord...@freebsd.org with "unsubscribe freebsd-hackers" in the body of the message