On Mon, 24 May 1999, Stephen Hocking-Senior Programmer PGS Tensor Perth wrote:

> > Since this is right now a glide specific project perhaps a piecemeal
> > approach to implementing this shim is appropriate.  The little I've looked
> > at the glide libs shows; freebsd's nm can show all the important
> > symbol info (externs) and our ldd can show the share object dependencies. 
> 
> That's exactly what I'm doing. Unfortunately, ldd spits the dummy. I think 
> I'll be using code based on objcopy for modification of symbol names and 
> dependent libraries.
> >   
> > How goes it with a native /dev/3dfx? 
> > 
> Not as well as I'd like. It follows the structure of Daryll Strauss'es code 
> OK, but when glide is initialising, after getting the number of cards, it 
> tries to pass a structure for some I/O which has some garbage values in it. I 
> don't know if the structure is packed differently or what. Most frustrating. 
> If I can beat this shim into shape, then we can have hardware accelerated 
> OpenGL while I tinker with the device driver. Grrr. Have a Voodoo 1 myself. 
> Am 
> also waiting for someone else to do the mtrr code for AMD K6-2s.

Why do you REALLY need this so badly? If you make me a good case, I'll stay
up REALLY late and do it tonight. Deal?

> 
> 
> 
>       Stephen
> > 
> 
> -- 
>   The views expressed above are not those of PGS Tensor.
> 
>     "We've heard that a million monkeys at a million keyboards could produce
>      the Complete Works of Shakespeare; now, thanks to the Internet, we know
>      this is not true."            Robert Wilensky, University of California
> 
> 
> 
> 
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 Brian Feldman                _ __ ___ ____  ___ ___ ___  
 gr...@unixhelp.org                _ __ ___ | _ ) __|   \ 
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