>> > > I'm not really sure what practical use there is for using graphics modes > > >to render text (and hence why character cell sizes for graphics modes
What if FreeBSD ends up supporting mips or sparc? These machines don't have anything like VGA text modes, and PROM consoles suck. > > >that should be axed). Finally, with syscons having the ability to render > > >text fonts in graphics modes, shouldn't we be able to redefine the notion > > >of character cell size for graphics modes to be the default character cell > > >size and allow any available text font be used to render text in graphics > > >modes? NetBSD-current already does this particularly well, in all the common colordepths (but not Mode-X ;): sys/dev/wsfont (in-kernel font table) sys/dev/rasops (raster console "operation sets") sys/dev/wscons (the MI console) Andy. To Unsubscribe: send mail to majord...@freebsd.org with "unsubscribe freebsd-hackers" in the body of the message