Am 2023-09-01 16:55, schrieb Felix Palmen:
* Felix Palmen <zir...@freebsd.org> [20230820 12:35]:
Just a little update on this [...]
Posting yet another status update because I'm about to reach a
"milestone": I just had the first successful build of ffmpeg. I focused
on ffmpeg because that's a requirement for MakeMKV which I now intend
to
use as a first PoC for the new userland. Before proceeding there, doing
test builds now on all supported architectures and FreeBSD versions, so
I'll have to wait quite a while ;)
The new Linux ffmpeg port has almost everything enabled that's in the
default options of the FreeBSD ffmpeg port. I just left out very few
things that seemed *too* complex right now, like e.g. Vulkan.
To get there, I created a total of 150 ports now. Still, test-building
this ffmpeg "only" wants to build 124 ports, probably because of Xorg
libraries, once I noticed I need them, I created ports for *all* of
them.
A selection of what I added:
* Languages: TCL, Python, Perl
* Build systems: autoreconf, cmake, meson, ninja (all usable with their
standard USES, my new USES adjusts what's needed to do Linux builds)
* Lots of "codec" libs: lame, opus, ogg/vorbis, vpx, x264, x265, ...
* Infrastructure libs like libdrm, libglvnd, alsa, v4l, ...
Infrastructure ports are what we provide in the linux base ports. So I'm
not surprised... :)
A first takeaway could be that indeed, this will be kind of yet another
Linux distribution, as mentioned in sceptical responses so far. I still
hope it will be possible to limit the scope, we'd only need ports
providing shared libraries that (closed-source or otherwise not
portable) Linux software would need to run in Linuxulator. That said,
there's probably still a lot missing, like e.g mesa-dri (for games and
similar), gtk3/gtk4/qt5 (for GUI apps that aren't statically linked),
and so on.
Are you already taking into account the fall-through of config files to
FreeBSD native config files? This is the main difference between a linux
distribution (linux_dist ports) and a linux base for FreeBSD. Another
difference may be to only compile the libs instead of the binaries (e.g.
the linux libmp3lame.so would be needed by software, but the FreeBSD
lame executable could be used).
There were almost no surprising build issues so far (so, I guess
accidentally pulling in things from FreeBSD base really isn't a thing,
at least not when building in poudriere), except for one: It seems a
"relative" rpath (using $ORIGIN) doesn't work. To work around this with
one port using that during build, I had to add some explicit
LD_LIBRARY_PATH.
Only for the build, or also for running/executing afterwards?
Bye,
Alexander.
--
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