https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=240043

--- Comment #65 from Hannes Hauswedell <h2+fbsdpo...@fsfe.org> ---
Could we instead patch libasound or replace it with an intermediary to detect
whether it is being invoked from FMOD and behave accordingly?

Everything that involves manually patching game binaries seems sub-optimal.

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