On 10.04.2014 21:49, clutton wrote:
On Tue, 2014-04-08 at 02:44 +0300, clutton wrote:
On Mon, 2014-03-31 at 21:02 +0300, David Naylor wrote:
Hi,
It has been requested by some community members that the custom DirectX patches
by stefand [1] be integrated into the Wine port. As this requires a
non-trivial amount of work I would like to assess the community's interest in
these patches.
For those who do not know what these patches do: it is reported that they
improve the performance of DirectX games and could possibly fix regressions on
FreeBSD.
To try out the packages please either install the packages directly from the
mirrors [2] or issue the following commands:
# mkdir -p /usr/local/etc/pkg/repos
# fetch -o /usr/local/etc/pkg/repos
http://people.freebsd.org/~dbn/repos/wine-cs.conf
# fetch -o /usr/local/etc/pkg/repos
http://people.freebsd.org/~dbn/repos/wine-cs.cert
# pkg update
# pkg install -r wine i386-wine-cs
The packages, although labelled 1.7.15 (for the Wine version they are based on)
are based on cs-0.6.
If you find the packages useful, please report back to me. If there is
sufficient support (i.e. enough people reply in the positive) then I'll publish
the packages on a regular basis and maintain the appropriate ports.
Regards
[1] https://github.com/stefand/wine/releases
[2] http://ftp.freebsd.org/pub/FreeBSD/ports/local-distfiles/dbn/repos/wine-cs/
Tried it on «The dark mod». Don't see any improvements.
With high graphic settings, the game is slow like a shit.
Please ignore my previous feedback. The game runs OpenGL, not DirectX.
I tried Star Trek Online. The cs patch give much improvement to the
graphic detail. So I will very welcome further wine-cs version.
Jan
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