Dag-Erling Smorgrav wrote:
It seems that with -O2 on ia32 (-march=k6-2 in my case), gcc will in
some cases generate short jumps to targets too far away for the offset
to fit in a single byte.  A surefire way to reproduce this is to build
Mesa (or XFree86-4-libraries, which includes parts of Mesa).

Has anybody else run into this?


I build world and ports on desktop machines usually using -O2 and never got any problems, except with lang/ezm3. If you tell me, where you've find the problems, I'll tell my gcc to keep the temporaries and check them after a make build.


Jens


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