On Sun, Feb 02, 2003 at 03:30:35PM +0300, Andrey A. Chernov wrote:

> On Sun, Feb 02, 2003 at 13:26:21 +0300, Andrey A. Chernov wrote:
> 
> > Workaround I find so far is something like that
> > 
> > #define MASK 123459876
> 
> I found nothing better. Here is fix for 0 problem I plan to commit:
> 
> --- stdlib/rand.c.old Sat Jan  4 20:39:19 2003
> +++ stdlib/rand.c     Sun Feb  2 14:43:42 2003
> @@ -70,14 +70,18 @@
>   * Park and Miller, Communications of the ACM, vol. 31, no. 10,
>   * October 1988, p. 1195.
>   */
> +#define SHIFT_MASK 123459876
>       long hi, lo, x;
>  
> -     hi = *ctx / 127773;
> -     lo = *ctx % 127773;
> +     /* Can't be initialized with 0, so use shifting mask. */
> +     x = *ctx ^ SHIFT_MASK;
> +     hi = x / 127773;
> +     lo = x % 127773;
>       x = 16807 * lo - 2836 * hi;
> -     if (x <= 0)
> +     if (x < 0)
>               x += 0x7fffffff;
> -     return ((*ctx = x) % ((u_long)RAND_MAX + 1));
> +     *ctx = x ^ SHIFT_MASK;
> +     return (x % ((u_long)RAND_MAX + 1));
>  #endif  /* !USE_WEAK_SEEDING */
>  }

I believe that this change just moves the "bad" seed to 123459876; after
calling srand() with that seed, each call to rand() returns 0.


Tim

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