On  9 Oct, Mark Murray wrote:
>> This really doesn't matter to me (ports vice base). I was reacting to
>> the "rot of the code" comments. I also don't have a (major) problem that
>> this patch was never committed -- there are other more important things
>> for the committers to work on. :-)
> 
> "Rot" applies more to design, rather than implementation. These games
> are _old_. They may be classics, and they may be fun, but there are
> much more modern games in ports, that I dare say folks play much more
> often. :-)
> 
>> I would hope that if these are moved to ports, then (at least) these
>> patches would be applied when the tarballs are created....
> 
> I have no problems with this.

I'll also note (for completeness) that NetBSD just released a security
advisory about rogue:

ftp://ftp.netbsd.org/pub/NetBSD/security/advisories/NetBSD-SA2002-021.txt.asc

I briefly looked at this and the FreeBSD code appears to be the same.
Of course, I'm not sure what getting a shell with a GID of games really
gets you....

My point here, I guess, is that moving these games to ports probably
lets us enhance the security of the base system....

Thanks,
-- 
Stephen J. Roznowski    ([EMAIL PROTECTED])

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