>     I think it would be a much better idea to cap the number of interrupts
>     per second the reseeder accepts.  e.g. have a sysctl to set the 
>     max and default it to something reasonable, like 200.  The seeder would
>     thus only run 200 times a second even if A person were getting
>     7750 interrupts/sec.  Frankly, once we have a good random seed it would
>     only take about 10 interrupts a second to keep the random number 
>     generator in good shape, and possibly even less.  Overkill is not 
>     necessary.

This effectively happens.

The harvest ring is a limited length, and any overflows are discarded.

M
-- 
Mark Murray
Warning: this .sig is umop ap!sdn

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