> I think it would be a much better idea to cap the number of interrupts
> per second the reseeder accepts. e.g. have a sysctl to set the
> max and default it to something reasonable, like 200. The seeder would
> thus only run 200 times a second even if A person were getting
> 7750 interrupts/sec. Frankly, once we have a good random seed it would
> only take about 10 interrupts a second to keep the random number
> generator in good shape, and possibly even less. Overkill is not
> necessary.
This effectively happens.
The harvest ring is a limited length, and any overflows are discarded.
M
--
Mark Murray
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