Peter Wemm writes:
> Argh! I knew today was going to stay a bad day.
I had similar thoughts about mine, both before I started the build,
and afterwards.
> I am pretty sure I know how to fix this and will commit a fix shortly. If you
> want to try now, edit sys/kern/syscalls.master:
> < 1 STD NOHIDE { void sys_exit(int rval); } sys_exit sys_exit_args void
> ---
> > 1 STD NOHIDE { void sys_exit(int rval); } exit sys_exit_args void
> and cd src/sys/kern; make init_sysent.c
> Then your world should build ok.
That fix indeed seems to work (it managed to build cat), and looks
saner than mine.
Thanx,
<mike
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