Doug Barton <[email protected]> writes: > lua too "flavor of the day," not enough track record of stability, > not enough installed base/proven utility
You're wrong. Lua has been around for ages and is especially widely used as a game scripting engine. It is not intended as a standalone language, but as an embeddable scripting engine. We could easily create our own scripting language based on lua with FreeBSD-specific functions, and there would be no fear of interfering with third-party software, because it wouldn't be called lua. DES -- Dag-Erling Smørgrav - [email protected] _______________________________________________ [email protected] mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-current To unsubscribe, send any mail to "[email protected]"
