https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=194766
Michael Danilov <mike.d.ft...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mike.d.ft...@gmail.com --- Comment #45 from Michael Danilov <mike.d.ft...@gmail.com> --- Not fixed, ok? I still get this as of 11.1 -- and been since 10.0 or before, thinking it was my hardware. I found a more or less reliable way to cause it: do a lot of 2D graphics -- like drawing something in graphics/inkscape or in WED from games/xptools. Happens at least once in half an hour and is very annoying. I don't know if related, but I also often get corruption like missing/blinking characters in fonts, broken transparency and black areas with dark blue dots that sometimes move/blink. Sometimes they show up in 3d textures as well. Should I attach hw.dri.0.info.i915_error_state next time this happens? Or could anyone at least point me to a setting in the kernel sources defining how often the hangcheck happens -- so that I have to wait only 10 seconds instead of sitting there for a whole minute each time it hangs? Cheers, Mike -- You are receiving this mail because: You are the assignee for the bug. _______________________________________________ freebsd-bugs@freebsd.org mailing list https://lists.freebsd.org/mailman/listinfo/freebsd-bugs To unsubscribe, send any mail to "freebsd-bugs-unsubscr...@freebsd.org"