On Fri, Aug 30, 2019 at 5:16 AM Michael Van Canneyt <mich...@freepascal.org> wrote:
> The shootout benchmarks for example are dismally coded for FPC with as a > result that they perform badly. > Not all of them! At least, not anymore: https://benchmarksgame-team.pages.debian.net/benchmarksgame/performance/binarytrees.html More recently I also managed to bring the execution time for "Mandelbrot" up to 8.52 seconds for FPC, whereas the version that had been around for a long time before that ran in 22 seconds: https://benchmarksgame-team.pages.debian.net/benchmarksgame/program/mandelbrot-fpascal-8.html I'm hoping to figure out how to bring it up even more, but I think I might need to wait for 3.2.0 for that (loop unrolling on by default at -O3, e.t.c.)
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