On 2017-08-30 15:54, James Richters wrote:
agg^.arc(Drawinfo.gi*pixelscale+Draw_X_offset,Drawinfo.gj*pixelscale+Draw_Y_offset,Drawinfo.r*pixelscale,Drawinfo.r*pixelscale,Drawinfo.ea,Drawinfo.sa);
If Pixelscale drops below a certain point, the arc will not draw.   I ran 
several tests, then tried it with just hard coded values as follows:

agg^.arc(-600470.258096880350,168254.083748858280,624074.001867781300,624074.001867781300,6.011216001395,6.010880670454);


From the above, it seems you implemented your own Arc() procedure. Is that correct?

From the agg_2D.pas unit (the non GUI Toolkit dependent version), the Arc() implementation is as follows:

procedure Agg2D.arc(cx ,cy ,rx ,ry ,start ,sweep : double );
var
 ar: {bezier_}agg_arc.arc;
begin
  m_path.remove_all;
  ar.Construct(cx ,cy ,rx ,ry ,start ,sweep ,false );
  m_path.add_path(@ar ,0 ,false );
  drawPath(StrokeOnly );
end;

So I couldn't really test with your ARC example, but I could with your ArcTo() example. The latter indeed works. I also made each of the 3 arc segments in a different color - Red, Green and Blue to see exactly which is which.

Could you post the code for your Arc() implementation - seeing that your parameter list is totally different to mine.

ps:
  Unfortunately there are a couple of AggPas implementations floating
  around. The original version in not being maintained at all and should
  not be used any more, as it contains a few bugs and lacks 64-bit CPU
  support. My AggPas copy which lives in the fpGUI Toolkit code
  repository is well used and maintained. Could you try using my version
  of AggPas and see how that goes for you.

  If there is a bug in ARC, I would like to resolve it.

  You can get a copy of my AggPas from the fpGUI repository as shown
  here:


https://github.com/graemeg/fpGUI/tree/develop/src/corelib/render/software

Regards,
  Graeme

--
fpGUI Toolkit - a cross-platform GUI toolkit using Free Pascal
http://fpgui.sourceforge.net/

My public PGP key:  http://tinyurl.com/graeme-pgp
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