> On May 27, 2017, at 4:30 PM, Graeme Geldenhuys
> <[email protected]> wrote:
>
> I've implemented that by porting the Java Game Libirary code to Object
> Pascal. Give me a day or two and I'll share the OpenGL code I have on Github.
Thanks that would be great if someone had those common functions in Pascal. Not
having glm::perspective or glm::lookAt is enough to really stop you in your
tracks and running off to Google for hours.
Regards,
Ryan Joseph
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