On 2017-05-11 16:48, Graeme Geldenhuys wrote:
On 2017-05-11 19:43, James Richters wrote:
Any Suggestions?
Speed:
In recent graphics work I've done, I've noticed that FPC is fantastic
at created cross-platform applications. But the generated binaries
are NOT fast at all - no matter how many compiler parameters and
artificial speed optimisations we tried to implement. Sloppy Java
code ended up 3x faster than the best I could get out of FPC
generated binaries.
What about things like opengl, i.e. ZenGL?
Or you use something else for graphics?
Since opengl are just wrappers around librarie that call c code, it
shouldn't be slow and should be the same speed as any C++ wrapper other
than the wrapper itself having bottlenecks?
But depends what you mean by graphics I guess.
_______________________________________________
fpc-pascal maillist - fpc-pascal@lists.freepascal.org
http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal