I've seen that "accept" functions with socket pairs are deprecated. And fpsocketpair returns always -1.
How do you get the in and out streams when a server accepts a new client connection? I have seen some server examples, like isocksrv.pp, but only read from client and send nothing back to client. can anyone point and example with pair of sockets or bidirectional connection communication? -- Saludos Santiago A. _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal