On 2016-06-29 15:56, greim wrote:
> Dividing a comp variable x by any number which is not 1 or x gives result 0.

I think you stumbled across the huge floating point bug detected just
after the FPC 3.0 release - I believe that was already fixed in FPC
Trunk and the 3.0.1 "fixes" branch.

If I'm wrong, then this is yet another floating point bug in FPC 3.0
release.

Regards,
  Graeme

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