Sven Barth wrote:
>>> Should writing binary floating point to a stream note that it's
IEEE format, just in case anybody ever tries to process it on a
platform that supports alternatives?
>>>
>> It would be great if storing floating point could be in IEEE, to
have a standard as reference.
>
>
> I'm not at all sure about this, but I think I've seen something that
suggested that byte ordering in external representations was covered
by the standard.
I've checked recently due to big endian problems in the Castle game
engine and found out that endianess isn't really covered for floating
points...
Regards,
Sven
Do you imply that, unlike floating point, endianess for integers are
handled automatically by TStream?
Dennis
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