Thanks for all the links I appreciate it; I’ll look over these also and compare them to FreeGLUT for my uses.
> On Dec 24, 2015, at 12:02 PM, Anthony Walter <sys...@gmail.com> wrote: > > I recommend SDL 2.0. > > https://www.libsdl.org/download-2.0.php > > I have a complete pascal source code declaration of it here: > > http://github.com/sysrpl/Bare.Game/blob/master/source/bare.interop.sdl2.pas > > I also have an object orient wrapper if you want to get straight into OpenGL: > > immediate mode cube > http://www.getlazarus.org/videos/barecube/ > > sprites and sounds using wrappers for OpenGL code > http://www.getlazarus.org/videos/baresprites/ > > an older overview video (it no longer installs Lazarus, instead you use > install an lpk) > http://cache.getlazarus.org/videos/bare-game.mp4 > > The new version uses OpenGL ES2.0, and has support for an OpenVG context if > users prefer a much easier to work with 2D API. > _______________________________________________ > fpc-pascal maillist - fpc-pascal@lists.freepascal.org > http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal Regards, Ryan Joseph _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal