really thanks, but my needs are quite basic, and I found my way.
but I keep the link ... me be usefull later! Thanks Philippe On Tue, 8 Oct 2013 06:07:44 -0500, Michal Wallace wrote: > On Oct 5, 2013 2:34 PM, "Philippe" wrote: > > > Problem!(?) ... I was using window, gotoxy and so on ... and I don“t find anything similar with video unit! > > I don't know if this would be useful to you, but I've been working on a modernized CRT for some time: > > - https://github.com/tangentstorm/xpl/blob/master/code/kvm.pas [2] > - http://tangentstorm.github.io/xpl/kvm.pas.html [3] ( literate programming style tour of the code ) These support unicode output, 256 foreground and background colors, and (eventually) italics, bold, etc. > > They don't work with the video unit or the normal windows console, because neither provide the above features. > > However, I also have implementations for SDL and ZenGL here: > > - https://github.com/sabren/b4/blob/master/ng/rxgl_sdl.pas [4] > - https://github.com/sabren/b4/blob/master/ng/rxgl_zen.pas [5] > - https://github.com/sabren/b4/blob/master/ng/rt_term.pas [6] > > These allow mixing console text with vector graphics powered by aggpas. > Looks like I haven't declared that they implement the kvm interfaces yet, but they should be very similar. > > All of this is MIT-licensed so feel free to do whatever with it. > > -Michal > http://tangentstorm.com/ [7] Links: ------ [1] mailto:phili...@quarta.com.br [2] https://github.com/tangentstorm/xpl/blob/master/code/kvm.pas [3] http://tangentstorm.github.io/xpl/kvm.pas.html [4] https://github.com/sabren/b4/blob/master/ng/rxgl_sdl.pas [5] https://github.com/sabren/b4/blob/master/ng/rxgl_zen.pas [6] https://github.com/sabren/b4/blob/master/ng/rt_term.pas [7] http://tangentstorm.com/
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