I'm working on implementing zip64 support and trying to test things by compressing large files or streams using FPC's zip code.
Currently using this to get a huge memorystream filled with the same data - so it should compress very well: ... ContentStream:=TMemoryStream.Create(); ContentStream.SetSize(1+$FFFFFFFF); //4 bytes+1 ContentStream.Position:=0; Buffer:='A'; //pchar for i:=0 to ContentStream.Size-1 do begin ContentStream.Write(Buffer,1); end; ContentStream.Position:=0; writeln('Buffer created'); try Zipper.Entries.AddFileEntry(ContentStream, ArchiveFile); writeln('entry added'); Zipper.ZipAllFiles; finally ContentStream.Free; ... However, I'm sure there must be quicker ways (e.g. less newbie code; using OS functions to quickly create empty memor, or alternatively create a sparse file and zip the file instead of the stream). Suggestions? Thanks, Reinier _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal