Great idea!
On Thu, Apr 18, 2013 at 3:55 PM, Zaher Dirkey <parm...@gmail.com> wrote: > I think it is not the first time this topic was opened, but still think we > need when using object to have automatically destructor called by compiler > when the object freed > > TmyObject = object > FSQL: TStringList; > constructor Init(SQL: string); > destructor Free; > end; > > constructor TmyObject.Init(SQL: string); > begin > FSQL:=TStringList.Create; > end; > > destructor TmyObject.Free; > begin > FSQL.Free; > end; > > Here in the example we can call init manually and it is not a problem, > because it is always we know who is create this object. > But free or destroy can not call it manually, we not know who will kill > that object first, because many of another object assigned to it. > > Ref > http://lists.freepascal.org/lists/fpc-pascal/2006-August/011626.html > > I know about Interfaces but i hate use it, > All just we need new feature to call "destroy" when freeing the object. > > Best Regards > Zaher Dirkey > > _______________________________________________ > fpc-pascal maillist - fpc-pascal@lists.freepascal.org > http://lists.freepascal.org/mailman/listinfo/fpc-pascal >
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